Coded snowmen

Class 1, Primary School No. 1 in Bogatynia, Poland


Little hands


Little hands
Objectives: Distinction of right and left hand
Materials:
- 1 game board on which are 2 right and left hands
- 10 blue and 10 red tokens (which imagine nails)
- 1 dice with 3 blue points (1 on each wall) and 3 red points
Course of the game:
Game rules: 2 players are sitting on opposite sides of the board. Every player throws an dice. If there is a blue point, place a blue token on one finger of right hand. If there is a red dot, take one red token and place it on left hand finger. If you already have all your nails and the dice show again the same colour, the player have to skip the round.
Goal of the game: The one who will wear all nails on both hand, wins.
Variant:
a) We can simplify the game for the toddlers and immediately paint on the right hand on blue and left on red. We can also mark the left hand with the red bracelet, right - blue.
b) For older childrens we can complicate the game little bit and ask them to name the decorated finger with the correct term (thumb, indicating, middle, cordial, small).
Warning:
The board allow kids to imagine "reversion" of the right and left hand, when they sit in the opposite sites.
Małe rączki
Cele: Odróżnianie prawej i lewej ręki
Materiały:
- 1 plansza do gry, na której widnieją 2 ręce prawe i lewe
- 10 żetonów niebieskich i 10 czerwonych (wyobrażających paznokcie)
- 1 kostka z 3 punktami niebieskimi (po 1 na każdej ściance) i 3 punktami czerwonymi
Przebieg gry:
Reguły gry: 2 grających siedzi naprzeciw siebie po obydwu stronach planszy. Kolejno każdy grający rzuca kostką. Jeśli wskaże ona niebieski punkt, należy umieścić niebieski żeton na jednym palcu prawej ręki. Jeśli wskaże czerwony punkt, należy wziąć czerwony żeton i ozdobić jeden palec lewej ręki. Jeśli już wszystkie palce jednej z rąk mają swoje paznokcie, a kostka ponownie wskaże ten sam kolor, grający opuszcza kolejkę.
Cel gry: Ten, kto pierwszy nałoży paznokcie na wszystkie palce obu rąk, wygrywa.
Wariant:
a) Możemy uprościć grę z myślą o maluchach i od razu na planszy pomalować rękę prawą na niebiesko, a lewą na czerwono. Możemy także zaznaczyć lewą rękę czerwoną bransoletką, a prawą – niebieską.
b) Dla dzieci starszych z kolei można nieco utrudnić grę i poprosić o nazwanie dekorowanego palca odpowiednim określeniem (kciuk, wskazujący, środkowy, serdeczny, mały).
Uwaga: Plansza pozwala dzieciom uświadomić sobie, „odwrócenie” ręki prawej i lewej, kiedy się siedzi naprzeciw siebie.

Solved tasks from the Christmas Calendar

Geometric solids

We played with the geometric solids and created houses. 







Equations


Equations - unknown numbers.

Can you find how many candies do I have?

12th Primary school Agiou Dimitriou Athens, Greece









Counting machine

My  students built calculating machines according to their own designs.


Happy New Year

Class 1, Primary School No. 1 in Bogatynia, Poland

Merry Christmas

Class 1, Primary School No. 1 in Bogatynia, Poland

Art - Christmas tree chain from paper strips

Class 1, Primary School No. 1 in Bogatynia, Poland

We measure the chain on the Christmas tree

Class 1, Primary School No. 1 in Bogatynia, Poland

we make a chain for a Christmas tree with strips of paper



Numbers in colors

Class 1, Primary School No. 1 in Bogatynia, Poland

Art - Number 8

Class 1, Primary School No. 1 in Bogatynia, Poland

Art - squirrel with 8

Class 1, Primary School No. 1 in Bogatynia, Poland

painted numbers

Class 1, Primary School No. 1 in Bogatynia, Poland

Fractions

12th Primary school Agiou Dimitriou, Athens Greece

What is the right order? 
Place the images in the appropriate order!


Pull the pictures and place them in the correct order. Numbers 1,3,5,7,9,10 do not indicate the result but the order of placement.


Math Games

Class 1, Primary School No. 1 in Bogatynia, Poland

Witch is longer

Class 1, Primary School No. 1 in Bogatynia, Poland

Numbers from 1 to 6

Class 1, Primary School No. 1 in Bogatynia, Poland

Christmas sudoku

Christmas sudoku -  the task completed.

Encode and count

On the board are placed mathematical tasks. The student must encode the robot so that the robot arrives at the student's chosen task. The task is read. All students calculate. The students in their cards are looking for a card with a solution to the problem.

Teddy's day and coding

Class 1, Primary School No. 1 in Bogatynia, Poland

Number 6 is...

Class 1, Primary School No. 1 in Bogatynia, Poland

Let's Learn the Time

Öncü Kolej Kindergarten


Numbers and Matching

Öncü  Kolej Kindergarten


Addition Games

Öncü Kolej Kindergarten

Math stations

We are adding to 5

Class 1, Primary School No. 1 in Bogatynia, Poland

Butterfly numbers


Quadrilaterals

Quadrilaterals - interior angles 

Divisibility criteria

12th Primary school Agiou Dimitriou Athens Greece

The purpose is to create numbers that are divided by the red numbers of the cards.

What will the students do to solve the problem?

The project was conducted in groups.




Who's first .

Children select digits and place on the board as many circles as the digits indicate. Wins the child with all the circles on the board.





Geometric shapes, orientation in space.


ADDITION GAME FROM ÖNCÜ KOLEJ


Fun with symmetry axis.

Fun with symmetry axis. Use of bottle caps.