Encode and count

On the board are placed mathematical tasks. The student must encode the robot so that the robot arrives at the student's chosen task. The task is read. All students calculate. The students in their cards are looking for a card with a solution to the problem.

Teddy's day and coding

Class 1, Primary School No. 1 in Bogatynia, Poland

Number 6 is...

Class 1, Primary School No. 1 in Bogatynia, Poland

Let's Learn the Time

Öncü Kolej Kindergarten


Numbers and Matching

Öncü  Kolej Kindergarten


Addition Games

Öncü Kolej Kindergarten

Math stations

We are adding to 5

Class 1, Primary School No. 1 in Bogatynia, Poland

Butterfly numbers


Quadrilaterals

Quadrilaterals - interior angles 

Divisibility criteria

12th Primary school Agiou Dimitriou Athens Greece

The purpose is to create numbers that are divided by the red numbers of the cards.

What will the students do to solve the problem?

The project was conducted in groups.




Who's first .

Children select digits and place on the board as many circles as the digits indicate. Wins the child with all the circles on the board.





Geometric shapes, orientation in space.


ADDITION GAME FROM ÖNCÜ KOLEJ


Fun with symmetry axis.

Fun with symmetry axis. Use of bottle caps.